Next up
Explosion :)
some footage
Integrating Game Jolt API a little bit.
A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.
Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev
Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥
Turn on 🔊
Implementation of UV Lamp (will be included in our DevKit soon). Discord Server: https://discord.gg/WghfSfY3TS
don't die
Just dropped HNCOD project files for UE4. https://gitlab.com/thelightxen/hnrcod
Note: Just a sandbox and nothing more, a lot of content has been cut out, a lot of things are not added.
The full release of the DevKit will be after the release of the game.
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