Work in Progress in Unreal Engine

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Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.

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After years of development, the first prototype of the transformation is finally working.

Still a lot to polish, but it’s exciting to see it in motion.

Lobo is a narrative driven action game about struggling with the beast inside you.

We've been working on plans for the Prototype House, we have some concept art right now but, other than that there's not much to show through screenshots. Would you guys be interested in seeing the concept art?
https://discord.com/invite/mgHkB53Et7

#PrototypeRevived

Готово на 50%.

50% complete.