Game
Pulseless


5 years ago

Devlog: Week 3 - The Stinky One

Started working on the new additions to the second tier of weapons. This includes a weapon which fires literal sewage... you're welcome.

I've also added Borderlands-Style Elemental Effects!

#action #arcade #survival #retro


Beta Dev-log 3

Additions

Added "WA5P-R" BB Gun

bb.png

Added the TURDINATOR Bio-hazard rifle

turdinator.png

Added Contamination Effect (enemies take 1.25x damage when contaminated)

Added a screen shake and a red tint when taking damage

Added Sounds for taking damage and low health

Added Weapon Elemental Indicators to HUD

Changed the holstering aesthetics on the player; meaning weapons now appear holstered no matter which direction the player is facing.

#shooter #retro #arcade #action #survival #zombies #weapons



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It's official, Pulseless has been downloaded over 3,000 times!

A special thanks to everyone who has tried out the game, I'm looking forward to sharing my future projects with you all in the near future.

As for anyone who hasn't, feel free to check it out!

Hi.... its been a while.

In the article below, you can find all the progress I've made on the 'steam release' version of PULSELESS. Thanks for staying tuned and watching the game grow! The game is going through some huge changes recently.

Thanks!

RMcSmith

It's awesome to see the huge response the game has gotten so far on Game Jolt, truly incredible! But it's not stopping here...

I'm planning on further developing the game and releasing to STEAM!

The full list of future features are in the article below:

Tier 4 Weapons DEVLOG

Here are the 6 new additions:

The "Raptor" Shredder Rifle

The "Punishers" Dual Shotguns

The "H-HOP" RNB LMG

The "IMPROV" Interdimensional Junk Launcher

The "PULS-R" Energy Pistol

The "DIXON" Explosive Crossbow

Stay tuned for more!

Implemented Weapon System:

- Players can now carry 2 weapons.

- At the beginning of every round, a supply drop occurs; allowing players to pickup a random weapon.

- The contents of the supply drops are upgraded up a weapon tier every 5 rounds.

Some procedurally generated levels.

#random #proceduralgeneration #arcade

Finished the third tier of weapons!

- the 'BEAGLE' high powered pistol

- the 'PATRIOT' assault rifle

- the RECURVE BOW (w/ unique firing style)

- the 'T-CREW' automatic shotgun

- and the 'VINTAGE-40' high powered SMG

#arcade #weapons #shooter

Testing out a visual overhaul of my old project "Pulseless".

I decided recently that I would continue development after a year long break and finish it off!

Future plans involve different biomes, an adaptive soundtrack and a comic book styled makeover!

All of the Current Weapons in Action

#arcade #shooter #weapon #testing #action

First 2 enemy types completed!

- The Simple Zombies: They get faster as the rounds progress.

- The Vampires: Will fly around as a bat until their close enough to attack.

#zombies #vampires