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Tier 4 Weapons DEVLOG
Here are the 6 new additions:
The "Raptor" Shredder Rifle
The "Punishers" Dual Shotguns
The "H-HOP" RNB LMG
The "IMPROV" Interdimensional Junk Launcher
The "PULS-R" Energy Pistol
The "DIXON" Explosive Crossbow
Stay tuned for more!
Testing out a visual overhaul of my old project "Pulseless".
I decided recently that I would continue development after a year long break and finish it off!
Future plans involve different biomes, an adaptive soundtrack and a comic book styled makeover!
It's awesome to see the huge response the game has gotten so far on Game Jolt, truly incredible! But it's not stopping here...
I'm planning on further developing the game and releasing to STEAM!
The full list of future features are in the article below:
Hi.... its been a while.
In the article below, you can find all the progress I've made on the 'steam release' version of PULSELESS. Thanks for staying tuned and watching the game grow! The game is going through some huge changes recently.
Thanks!
RMcSmith
Implemented Weapon System:
- Players can now carry 2 weapons.
- At the beginning of every round, a supply drop occurs; allowing players to pickup a random weapon.
- The contents of the supply drops are upgraded up a weapon tier every 5 rounds.
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