Game
Star Blitz X - Demo

5 years ago

Devlogs 4#

The latest demo is available for download and testing.

Update the main and option menu's buttons and fonts for better presentation, and include a meter that is mid below the screen that reads how many hits on the earth.


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Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.

#Majora25 ask which is my favorite memory about Majora's Mask. It's the reunion of Kafei and Anju as the final sub quest before the end of the world. The saddest part was they were willing to die together even if you succeed in saving the town.

#MarioDayPowerup asks what is my favorite Mario powerup. To me is the Tanooki Suit like the Raccoon Suit not only flies and tail attack, but change into a statue suit to avoid enemies. Even the Thwomps can land on top Mario without damage him.  

#GJAsks who is my favorite video game hero to me is tricky with so many but one comes to mind is Mega Man. A story that is half Pinocchio and half Astro-boy as a ordinary android is force to become a hero to fight for justice for humans and robots alike.

My favorite character from Marvel vs Capcom series is Captain Commando. He's the go-to character that I able to perform all his special attacks and hyper combos with ease and one point got a perfect victory through out the game with him. #MvC25

Devlogs 10#

The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.

Devlogs 19#

We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.

Devlogs 17#

Insert the warp loading screen that is display before entering and after exiting the bonus round. Also added the game mechanic of per hit of the Earth, the increase speed of the asteroid or missile appears onscreen.

Devlog 23#

Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.

#GJAsks what game I regret never finish for me there are plenty, but one comes to mind is Master Blaster for the NES. I did made it to the last level, but could never navigate the maze. I haven't made it back since but hopefully will someday.