2 months ago

#Devruary Day 13: What feature took way more work than you expected?

For some reason, in most game engines saving and menu systems are always more complicated to make than they need to be




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Here's a bit more about our game "(You're Not) Welcome to Rennville"! Whishlist now on Steam! https://store.steampowered.com/app/4421860/Youre_Not_Welcome_to_…

Here's a screenshot of #MyBandit and #MyTrapper I made when testing Bandit trap! There's a GameJolt themed outfit for bandits, so of course I had to go for that!

The #pixel game "(You're Not) Welcome to Rennville" that I'm making with my brother @Lit-Lore-Studios now has a steam page! Wishlist here: https://store.steampowered.com/app/4421860/Youre_Not_Welcome_to_…

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Not quite sure what I made with one of my students in #Blender today... But it's something

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Made this found footage backrooms style animation in #Blender with one of my students... would you wander these halls?

I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up!