21 days ago

#Devruary Day 3: The game that made me want to be a Dev was Sonic 1 (2,CD,3&K too)

I was surprised that they had much more complex physics compared to other 2D video games! This made me interested in mathematics and programming.




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Remember you can play with Heavy and get a sandvich in sm64coopdx!

Download here: https://mods.sm64coopdx.com/mods/cs-heavy-tf2.1062/

#FanArtFriday

#Devruary Day 20: Advice to new devs:

Always give your best, accept constructive criticism, learn and practice until you achieve your goal, never give up! and be a good partner if you will work with more people!

Team cooking screenshot

#Devruary Day 12: What Tool Or Plugin Saves You The Most Time In Game Dev?

The tool that saves me the most time is:

Sonic Slope Maker

This tool helps me with the time it takes to create slopes manually

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

#Devruary Day 13: What Feature Took Way More Work Than You Expected?

I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make!

What if Sonic.exe was Sega official:

#Devruary Day 18: Which Game Dev Inspires You Most?

Toby Fox

Happy Valentine's Day! I hope everyone has a great time today with their friends or lovers!

Everything is Crab is the animal evolution roguelike.

Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.

Play the Next Fest demo: https://bit.ly/EverythingIsCrab

Complete EIC-inspired quests!

#Devruary Day 11: How Do You Usually Plan A Game Dev Project?

Basically, this is the plan I follow for my projects:

Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes