Next up
The Bad Box Art Jam: WINNERS "The time has come," the walrus said, "to talk of many things! Of bad box art, of indie games, of contests held in spring! And which games were the best in show, and which devs win cool bling!"
Fireside Chat with Ixlegraw Shank MacShiv interviews the grand prize winner of the Bad Box Art Challenge!
Have a good Boi
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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