CURRENTLY IN THE PROCESS OF BEING REWORKED BACK TO ITS ORIGINAL CONCEPTION. EVERYTHING CURRENTLY LISTED PRODUCTION WISE IS NO LONGER THE GAMES DIRECTION, AS IT WAS NEVER THE ORIGINAL VISION. EVERYTHING LISTED WAS OVERBLOWN FROM THE ORIGINAL VISION TO THE POINT WHERE THE CONCEPT BECAME TOO SERIOUS. WHIMSY WAS THE MAIN GOAL OF THIS GAME VISION WISE.
Next up
Resorted to learning how to write JavaScript plugins for rpg maker to make life simpler... but this tutorial
Added a Few Pics :3
Working on Animation For Guardian :3
1-23 Progress Super happy with the #optimization of these #game #mechanics hopefully will b done with this one specific thing soon so I can move on to actually #leveldesign
Cutscene Art Direction Examples :3
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
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