I will admit to it, AW2 is pretty terrible in quality. It was filled with bugs, the enemies had terrible hitboxes, and the game was poorly made. I excuse this to the fact that it was my first serious shooter that wasn’t zombie related. The game used a starter kit by FPX.0 due to my meager programming skills. By the time I finished I had started work on pokemon horror story, and by simulate, I really got a grip on coding. When I looked back at the previous games Horde, Last1 and the android series, I saw wasted potential. Most notably with not human, of which I never updated beyond it’s release. I have developed a special AI used in the game dungeon run, which you see here… http://gamejolt.com/games/adventure/dungeon-run/30796/ And adapted it into a more freely moving enemy that can pathfind a lot easier. I have a game in production that will demonstrate it soon to be released, and will work it into Android Wars III. Stay tuned.
Next up
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
Shadow The Hedgehog X pixel art
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Cash Banooca
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
it happens
Double Rainbow!!!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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