I will admit to it, AW2 is pretty terrible in quality. It was filled with bugs, the enemies had terrible hitboxes, and the game was poorly made. I excuse this to the fact that it was my first serious shooter that wasn’t zombie related. The game used a starter kit by FPX.0 due to my meager programming skills. By the time I finished I had started work on pokemon horror story, and by simulate, I really got a grip on coding. When I looked back at the previous games Horde, Last1 and the android series, I saw wasted potential. Most notably with not human, of which I never updated beyond it’s release. I have developed a special AI used in the game dungeon run, which you see here… http://gamejolt.com/games/adventure/dungeon-run/30796/ And adapted it into a more freely moving enemy that can pathfind a lot easier. I have a game in production that will demonstrate it soon to be released, and will work it into Android Wars III. Stay tuned.
Next up
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Respect (Only TLOZ Players Will Understand)
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
A merchant has set up shop in our dungeons. Because where else would you open a general store?
A little modern base i made










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