Hey everyone!
It's the end of January, and that means it's high time for a devlog.
So far, not much has been going on for code and such, as we're waiting on v3.1.0 of DELTATRAVELER to come out again to make that process much smoother. However, we have been working on future sections, concepts, mockups, and sprites.
A quick example would be the fact that we're planning on having three endings: One for the Pacifist route, one for the bad route, and a secret ending that can only be obtained on a pacifist run.
A lot of sprites are being remade and cutscenes remastered. Overall, the game will have a darker tone, especially at the beginning and at a certain part of the game.
A release date is hard to say, as according to a developer of DELTATRAVELER, v3.1.0 is technically around halfway done, which we will use to work off of.
We don't have much else to say for right now, but we thank you for your patience. We hope your time is well-spent while we wait... and look forward to the day we re-release our heartfelt project.
-Prism
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