Next up
Got some spritework done.
Do y'all like it?
Loox has been added into the game, and I'm also working on a single room for hardmode enemies.
Sans has been defeated for the 67th time now. It's not as difficult anymore, I only had to heal once this time.
@_deb This was actually really fun >_>
FINAL UPDATE BEFORE DELTARUNE CH3 & 4
Fully customized the Save Menu, as well as made it more Undertale-esqe.
Added CRIT hits, dealing 1.25 damage for single reticle weapons.
Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)
Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
Mini Status Update
Fully fleshed out the ACT/SKILL menu swap function.
Added a new spell to the Vessel's SKILL menu.
Fixed a few bugs.
Finalized the SavePoint menu.
Thanks to @AlexAndIndy , @KreeperKilla551
, and @Fortniteballsfunny
for being Playtesters!
Final Devlog before Deltarune Ch3/4
Read below as I will be explaining what is left before I release 1.0.0.
Another little preview
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