Next up
New FATE SHOPPE system coming in version 2.0.0. I decided to expand upon the FATES idea. Y'all will see what I mean. Btw, I'm in a hotel due to a power outage. I won't be able to do TOO much as my fking mouse is also dead. Power'll be back tomorrow.
Early screenshots of what's to come with the new update.
Also, check out the game page! The main battle music for most differing fights has been added. https://gamejolt.com/games/krystalizedfates/1007923
Battle Buttons have been slightly redone to fit the new Battle UI.
I have a very special feature coming in 1.0.0. If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.
Mini Status Update 5
After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.
Anyway:
- Added working Single reticle weapons critical hits
- Added low HP and DOWN colors for Multi/Single Battles.
June 1st Mini Status Update
The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.
WIP Fate Shoppe progress update.
New World system. (BIG PROGRESS) Explore different worlds, with required tasks to obtain that worlds FATE. Party will change depending on the world.
New intro sequence (prone to some change.)
Shoutout to @Fortniteballsfunny for getting Deltarune Krystalized Fates working on a CRT TV.
Intro sequence update.
Btw, I'm still recovering from my head injury, with frequent migraines. I'm doing very little right now because I don't want to cause any further harm, but still would like to get some stuff done. (Primarily cause I'm bored af)
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