If anyone can help me figure this out, I would greatly appreciate it, and I also prefer to keep it to just Blueprints, thanks.
Does anyone know how to go about having Save Data automatically transfer to other game versions when people download an update for your game. It's hard to explain what I mean. I wanna make it to where people keep their progress when downloading an update.
Next up
Tempo Katana Expert+ Hope you all enjoy!
Gonna be building myself a new pc sometime in the future, i still gotta save up for a few parts, gonna be switching from Nvidia to AMD, i have my reasons for switching. Once i have it built imma go ahead and test it for a bit and post my thoughts on it.
Just got tagged by @GarryGabbage
& I have to repost lol, anyways, sorry i forgot to mention but, imma be taking a long break in bed resting & eating, long story short, i went to a gym with one of my friends & now my triceps & chest are really sore.
Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.
Here is a small teaser trailer for the outside of Fazbear's Pizza, this was originally created to show of the sign model I made, this will be part of the gameplay, but its still a WIP, hope y'all enjoy! Vintage Freddy by @Battington
& @TheMediocreMakers ![]()
Lockdown is free for a while
Sale ends on Dec 16th
You can claim it here https://jangomango2001.itch.io/lockdown
Haven't posted here for this game in 6 months, so here ya go, a render for the in-game hallucinations. Hope ya enjoy this spooky image.
Vintage Freddy by @Battington
& @TheMediocreMakers ![]()
Eye ball model by MisterH
So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?
This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.
#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5
Here is a look at the new reworked Lobby area, also just to give context to how big this game will be, I did a final count, and (not including levels such as the lobby, main menu, or You Died levels) this game will contain 40 total playable levels.












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