
Post about Unreal Engine!


Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.


If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.
I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.








Sneak peek at a new area in Lobo: The Beast Inside! This abandoned guard outpost sits just outside the towering wall—once a line of defense, now a haunting reminder of what was lost. Exploration is risky… but rewarding.


Mini devlog №1
btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content


Adding Power-ups
Only 3 so far (Landmine, EMP, Boost)
but I'm gonna work on adding at least 6