Game
Hello Neighbor Resurgence

2 months ago

👀

(don't know if i'm gonna use it in the game though + the texture is not finished, the handle is still wood)




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hi ! today i bought the Ultra Dynamic Sky plugin for unreal engine. (note that this screenshot was taken in the precedent version of the fangame, if you've seen my last post you may know that i've decided to make the game from scratch again)

#ue5 #plugin

that's how you hold a flashlight

All the houses that i shown before during the pole got 25% of the votes, so i asked a friend that prefered the first one. However i find it too big, and i'm scared that it ruins the infiltration aspect of the game, so i kept the ground lvl and first floor

The player is basically finished The neighbor is buggy for now, i 'm gonna work on a better function for him to move from one point to another so he doesn't get stuck, and i began working on the hunt state. #fangame #ai #helloneighbor

I made a new design for boards, what do you think of it ?

Hello there ! Today i added an inventory system for the neighbor, which can now hold up to two tiny objects, or on heavy object. (This affects its walking animation too ! )

#horror #stealth #helloneighbor #helloneighborresurgence #fangame

Hello ! Today i was experimenting a bit with parallax effects and made a mirror, however it is really laggy and i don't think i'll keep them. Besides the graphical aspect it would have been a cool gameplay mechanic though :/

Hello there ! I got some news for you (read the article)

I'm probably gonna post some footage during next week, see you soon

new tweaked logo ("Resurgence" now has the same font as "Hello, Neighbor!", and has bigger bold letters.)

(The new one is the first image)