Next up
oh, and fun fact the way that i coded the new battle system, 5 enemies can be battled at once
no worries, you can run from an encounter, right?
new logo yay hopefully not update again (yes ik i made a logo a week ago, but i saw another logo and decided to make something like that)
dang, i guess nyeko with bunnity name really died huh? its not a mario reference i swear
impressive, ins't it?
first one - early 2024 second one - mid 2024 third one - now, 2025
that took long enough
i fixed her! edit: yes its still bad, but its good enough for me
i've took a break at coding dreamerluster so i can make the "ocs" art
go check it out: https://www.deviantart.com/tartarsse1/gallery/95430653/dreamerlu…
uh huh random japanese characters??
i decided to put these in because yes also i love cave story
(i dont know how to make logos, specially on how to make that snes vibes logo)
edit: i dont know japanese, thats probably the closest to dreamerluster
if i ever said that i finished the battle engine, it was a completely lie
missing: - spare, game over, effects (e.g froze, burning, poisoned), enemy animations, more attacks, weapon animations, abilities(?), jump(too hard)
im doomed
new character, huh..?
ok, which style? (naming from top left to top right, bottom left to bottom right) 1 - normal 2 - no bezier curve 3 - no outline 4 - a children draw 5 - n64-like model 6 - 2d sprite
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