8 months ago

DOOR0-00-0




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Next up

new devlog - uv lamp (placeholder mesh) - lock and key - bugfix

-dust has been added

-crowbar animations -logo

made flashlights with a charge and also started to make a new design of the inventory (in the article)

a bonbon candy!

(bonus points if you recognize the candy brand)

wanted to try low poly modelling with crocotile 3D again, it was lots of fun!

: Crocotile 3D (Modelling, Render), Aseprite (Textures, Final Touches)

many updates -battery box

-latch

-icon finished

Otis in Underwater 🌊

Grass Update Lmaooo

a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv

Yesterday was the final day of SAGE 2024! ^^ So many amazing games, fangames, and mods this year!

Looking forward to next year!

Here's something I've been working on during the week of SAGE to celebrate the event this year! ^^

exit