Game
Dragonian: The Imbalance of Sierr
10 years ago

Dragonian is here!


Are you all finally ready for a new Zelda ripo— er, Zelda-like experience?

Dragonian: The Imbalance of Sierr is finally here. Sure, it’s one day early, but it’s worth it. It’s a game that takes lots of inspiration from the Zelda franchise, and as such, plays like one. I don’t want to spoil the story any further than I already have, so play it. Do Let’s Plays, and get the word out. …and play it.

Oh, and if you find any bugs that could potentially make the game unplayable, contact me. I did my best to squish them all, I think, so there had better not be any bad bugs.



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Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

If my plan for Sega CD-styled cinematics doesn't work out, Plan B would be the GBA-style cinematics.

If anything, they make decent filler.

There are a lot of robot arms in a prosthetics factory. They flail about, so don't get too close, or they'll hurt you.

I might have gone too far in a few places, and not enough in others.

I need to know where to draw the line on this level.

It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.

...so much for that zany scheme.

Let's see if I can do something else.

So, what's the secret to drawing a car?

1. Just draw the car from profile, back, and possibly front.

2. Dig out any Hot Wheels product for reference.

3. Use the reference to figure out how to draw those in-between angles.

This background full of conveyor belts might make it a bit more factory-like, but it's still ominous.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

Robots fresh off the assembly line from the prosthetics factory.

I call the ones that crawl "Gwendy", after the dolls from Small Soldiers.