Game
Dragonian: The Imbalance of Sierr
11 years ago

Dragonian is here!


Are you all finally ready for a new Zelda ripo— er, Zelda-like experience?

Dragonian: The Imbalance of Sierr is finally here. Sure, it’s one day early, but it’s worth it. It’s a game that takes lots of inspiration from the Zelda franchise, and as such, plays like one. I don’t want to spoil the story any further than I already have, so play it. Do Let’s Plays, and get the word out. …and play it.

Oh, and if you find any bugs that could potentially make the game unplayable, contact me. I did my best to squish them all, I think, so there had better not be any bad bugs.



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Well, I was looking through some old files, and found some cool stuff.

There. The hand is drawn.

...now I've got four more angles for this hand to be drawn in, then I'll copy-paste and mirror them for the other hand.

Also, I've added a timer for scoring and convention reasons.

I forgot I designed the auctioneer recently. If there are robot maids, there are robot butlers, too.

...and yes, I did get inspiration from Jughead. What was your first clue?

Behold, blending vertex positions!

Old position + ((number between 0 and 1) * the difference between the old and new position)

This took so much math, it hurts. ...not the CPU, but it sure hurts me to do.

...and I've got four more angles to do this with.

I want to do a magic trick that can morph the polygons from one position to the next. I'm doing the keyframes first, then I'll make them automatically do in-betweens with math.

Drawing fingers in perspective is hard, but it'll be worth the effort.

The arms are done.

Now, let's see if adding wings is too much...

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

The hands have now been drawn.

Now, I'd better program something that does the math for me to do that polygon-blending trick.

There. Another hand angle. It shouldn't have taken me this long, but this isn't my day job.

If I know what I'm doing, I can flip most of that hand, easily.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.