Game
Dragonian: The Imbalance of Sierr
11 years ago

Dragonian's still being worked on...


Hello, there.

The truth is that when I announced this game, I didn’t have all the NPCs implemented, so I finished that up first. Now everyone has a personality.

Right now, I’m working on the dungeons and music, which is a bit more difficult than I expected, but I still will release this game this year…

Or, more specifically, in two months or less, if nothing goes wrong. I’ve got five dungeons down. Only three more to go.

Until then, I’ve added two screenshots. Keep waiting. It’ll be worth it.



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If there's one thing I learned from looking at the graphics of NES Batman, it's that they put gray highlights with red shading to make metal look a little rusty.

I'll know if I did my job right when I get to actually making the level.

The Saw-Pod is a machine for lumber work. It uses a bigger laser chainsaw, can cover the user's face, and has a built-in jetpack for those hard-to-reach places.

You'll have to beat them up in-game, though.

Part of the debugging experience is making sure enemies don't spawn in walls.

...but this is a great way to show off the shotgun in action.

In case nobody noticed before, a lot of elements of the Robot Maid game come from the Shiro Ninja games, and ideas I would've done for a sequel. This guy is gonna behave like a similar guy from Shiro Ninja Mayhem, but fit this game's art style.

What do you do when one enemy type you used before doesn't show up well on your new level's background?

Draw new graphics.

It's a good thing the previous variation was already skeletal, so I can just give it skin and swim trunks.

Too much?

There are only so many ways to draw starbases, and all of them require a window into space. This one happens to also be a factory.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

In my game, I programmed a robot to chop down trees in real time. Yes, I know what it looks like, but still, maybe I've gone too far in a few places.

...and I HAVE to specify "in my game". I'm not a monster.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

I think I now understand why that construction vehicle company is called Caterpillar.

...and that's just the wheels for this boss.