Game
Dragonian: The Imbalance of Sierr
11 years ago

Dragonian's still being worked on...


Hello, there.

The truth is that when I announced this game, I didn’t have all the NPCs implemented, so I finished that up first. Now everyone has a personality.

Right now, I’m working on the dungeons and music, which is a bit more difficult than I expected, but I still will release this game this year…

Or, more specifically, in two months or less, if nothing goes wrong. I’ve got five dungeons down. Only three more to go.

Until then, I’ve added two screenshots. Keep waiting. It’ll be worth it.



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There. Another hand angle. It shouldn't have taken me this long, but this isn't my day job.

If I know what I'm doing, I can flip most of that hand, easily.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

I forgot I designed the auctioneer recently. If there are robot maids, there are robot butlers, too.

...and yes, I did get inspiration from Jughead. What was your first clue?

I want to do a magic trick that can morph the polygons from one position to the next. I'm doing the keyframes first, then I'll make them automatically do in-betweens with math.

Drawing fingers in perspective is hard, but it'll be worth the effort.

There. The hand is drawn.

...now I've got four more angles for this hand to be drawn in, then I'll copy-paste and mirror them for the other hand.

Also, I've added a timer for scoring and convention reasons.

I probably should continue work on the final boss, but I wanted to show you what else I've been working on with this game.

Title menus are really important for home releases, and Game Overs are for less casual gamers.

Nobody's going to mind a time-limited Bonus Stage as long as it's not mandatory to beat it, right?

...and nobody will mind if the developer himself has a hard time with it, either, right?

The arms are done.

Now, let's see if adding wings is too much...

Almost there...

Thankfully, the fingers can be flipped around for the opposite direction.

Well, I was looking through some old files, and found some cool stuff.