Game
Solitary Ash

8 years ago

DreamHack Jam Outcome


Sadly, I didn’t manage to finish in time for the DreamHack Jam, i had some dificulties with implementing the quest system and i was learning Unity as i went along. It was an amazing experience and i learned the hard way about planning a game. I want to continue to develop this story. Thanks GameJolt and Dreamhack Jam. :)



0 comments

Loading...

Next up

I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy! 

Reviewing Redundant assets

Find the demo for the game here:

https://gamejolt.com/games/redundant/492777

More images here:

https://www.artstation.com/artwork/18AK0G

Prologue - From Greybox to Set Dressing

Some terrain blending/vegetation tests and the new UI Hud.

Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.

Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.

Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.

Systems, Story and re-defining Solitary

Trying new interactions and mechanics, playing around with switches and buttons

Long time coming update: 24-09-02

- game name change - Solitary Ash

- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/

- new screenshots and new look