After a little more than a month of artistic insanity, Drim’s first “complete” version is done. The game is still not what some would consider polished, but rest assured, it’s supposed to be that way. At this juncture, just about the only thing I’ll be fixing are bugs.
If you run into a problem or flaw you think I should know about, please tell me! I will continue to bugfix Drim until people stop reporting bugs.
Anywhats, enjoy the release. I look forward to hearing both positive and negative feedback.
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