Game
Outertale (Project Spacetime)
2 years ago

due to a ton of work today + figuring out what to do for the whole rest of the area, archive feels a lot closer to being fully scripted now

possibly, 70-80%!

2 OW sections left to decor + 2 puzzles (1 is simpler) + a few encounters' ACT patterns to adjust




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we do a little computing

aaaaand the week of trees kicks off with one unfinished tree! may have underestimated how hard it is to draw one of these things, had to spend a lot of the day learning proper techniques. this will probably be more like the 2 weeks of trees xD

This character is called e^deki

They are a raccoon who doesn't strongly feel emotions.

They'll appear later in area 1!

Front and back sprite by @Joe98912 , side sprites by me. Animated by me.

(Side sprite might get ears re-worked soon)

can you believe it guys

Well, I've decided. I need an artist to help me out here.

The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.

There will be 12 tree variants, 6 common and 6 unique.

chillin' by the SYRUP cooler

just kidding heres the real 2000 follower special

(he made it even better)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

it's 1987 now

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)