Game
Project Savior (Working Title)
5 years ago

Due to prior commitments, I have to put Project Savior on an effective hold for the next month. I may be able to make a little progress, but that's very unlikely, and not worth counting on. Sorry for not announcing this sooner.




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You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.

Give me a point! Give me a less! Different colored textboxes have been added to the game.

Also, thank you so much for 50 views, you guys are great!

After 2 straight days of work, I finally got door collision working! This took way too long, and I want to lay down.

Welcome to post #5, were I finally show off the battle system! To attack, simply press space when the circle around your head is red, and you'll be sent flying in the direction of your enemy!

Also, the 2.0 update is almost done! I can't wait to share it!

Today, I'd like to show off my new sprite for plotron, the plot device. I decided to expand on the 3D effect of the propeller by adding shading. I was also thinking of adding shading to the main sphere too, but it didn't look great, so I ditched it.

Project Savior 0.3.0 is finally nearing release! See article for details!

Good news, I've decided to stop being dead long enough to put something together! I'll see you tomorrow (or I guess technically today, since in my timezone, I'm posting after 12(I'm very tired))

New Project Announcment!

I've been working on a new project that is heavily inspired by the 2D Metroid games. This is just a few aspects of the current build I have. What do you think?

Hey guys, after a while, I'm back with post #3. What's a story without a villain? Certainly not this game, that's for sure. Introducing the Unnamed Boss. Whats his name? No clue, no one knows (until I finalize it, then everyone knows).

See you soon!