Game
Project Savior (Working Title)

5 years ago

You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.




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Welcome to post #5, were I finally show off the battle system! To attack, simply press space when the circle around your head is red, and you'll be sent flying in the direction of your enemy!

Also, the 2.0 update is almost done! I can't wait to share it!

Good news, I've decided to stop being dead long enough to put something together! I'll see you tomorrow (or I guess technically today, since in my timezone, I'm posting after 12(I'm very tired))

I'm proud to announce that the 0.2.0 update for Project Savior (Working Title) will be launching on September 20th! I don't want to ruin all the suprises, but I listed a few of the changes in the article below. I can't wait for you all to try it out!

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.

commission for @alphatwo :3

After 2 straight days of work, I finally got door collision working! This took way too long, and I want to lay down.

New Project Announcment!

@Cherrioffical my pen dying before I could finish the drawing was not apart of the plan...

I've been working on a new project that is heavily inspired by the 2D Metroid games. This is just a few aspects of the current build I have. What do you think?