
You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.
Next up
After 2 straight days of work, I finally got door collision working! This took way too long, and I want to lay down.
Today, I'd like to show off my new sprite for plotron, the plot device. I decided to expand on the 3D effect of the propeller by adding shading. I was also thinking of adding shading to the main sphere too, but it didn't look great, so I ditched it.
Project Savior 0.3.0 is finally nearing release! See article for details!
ten years
Give me a point! Give me a less! Different colored textboxes have been added to the game.
Also, thank you so much for 50 views, you guys are great!
happy silksong day
I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.
Day #2 of Daily posting on this game, and I'd like to introduce the forgotten blade, a powerful sword that does quite a bit of damage. It's a sword that any warrior would want on them at all times!
I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles
First up is this sprite of one of the main characters, Keer. He's the main tutorial character who will introduce you to the mechanics of this world, whether you like it or not. I hope you look forward to meeting him when the 0.2.0 model launches.
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