Game
Project Savior (Working Title)

5 years ago

You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.




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I'm proud to announce that the 0.2.0 update for Project Savior (Working Title) will be launching on September 20th! I don't want to ruin all the suprises, but I listed a few of the changes in the article below. I can't wait for you all to try it out!

Good news, I've decided to stop being dead long enough to put something together! I'll see you tomorrow (or I guess technically today, since in my timezone, I'm posting after 12(I'm very tired))

Project Savior 0.3.0 is finally nearing release! See article for details!

too late for the prompt but for #Demon i drew Charlie!

Welcome to post #5, were I finally show off the battle system! To attack, simply press space when the circle around your head is red, and you'll be sent flying in the direction of your enemy!

Also, the 2.0 update is almost done! I can't wait to share it!

New oc ref sheet, his name is Molly after my old cat :]

I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.

Hey guys, after a while, I'm back with post #3. What's a story without a villain? Certainly not this game, that's for sure. Introducing the Unnamed Boss. Whats his name? No clue, no one knows (until I finalize it, then everyone knows).

See you soon!

Finished commission!

Today, I'd like to show off my new sprite for plotron, the plot device. I decided to expand on the 3D effect of the propeller by adding shading. I was also thinking of adding shading to the main sphere too, but it didn't look great, so I ditched it.