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What do you think?

this is a piece of art

other like mario or undertale

you make a classic

Game Soundtrack

2 songs

The whiteness around you clears. You open your eyes for what feels like the first time, and are greeted by a cold grey room. You try to think back on what happened, but you find nothing. No memories. No faces. Just a voice. A voice that tells you to go forward.

You obey.


keer_rules_art.png
  • press the directional keys or WASD to move(can switch in settings).

  • press the SPACE key to interact with objects and text. SPACE can also be used to skip text.

  • press the G key or the E key to open the menu(can switch in settings).

  • press the X key to back out of combat menus.


cucaposa_gimmick_art.png

Project Savior (Working Title) is a turn-based RPG based on games such as Undertale and the Mario and Luigi series. If you played these games, some of the gimmicks might seem a little familiar, but I've tried to both preserve the quality of these mechanics, while making them my own when I can.

When attacking in battles, timing is imperative to doing good damage. Each attack has different timing windows, but you'll always be able to do maximum damage if you press space while the light around you is red.

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When your enemy is attacking, the game will become a bullet-hell, where you have to dodge the enemy's attacks to avoid taking damage. You control this segment with the directional keys.

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One key aspect of all fights in this game is movement. When you use certain attacks, or use the dedicated move options, your position to your enemy will change. Your position can factor into many elements of the fight but the most prominent is this: the closer you are to your enemy, the more damage both of you will do. be sure to use this to your advantage whenever you can.


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The goal of the game is to get to a destination. You don't know what that destination is, or why you need to get there, but you know that it has to be done. On your journey, you will make enemies, some whom were out to get you from the beginning, and some of which learn to hate you later on. However, not everyone is aiming to stop you. In fact, you meet some people who aim to help you on your quest, despite it's unknown nature.

When it comes down to it, this game is primarily a comedy (or it's trying, anyway), so its best to take most things you hear in it with a g̴̠̤͉̬̲͗͆͂̏̀͗ȑ̷̩͍͕̰̠̫̓̏a̷͉̭̦̮̝͆̀̆i̴͍̤̽ǹ̵̢̘̃̀͂̚͜͝ ̷̯̆̃̔͑͗o̸̡̭̱̲̟̒̅̚͘f̵̧͓̯̬͙́̎͂̊ͅ ̵̨̑͑s̶̝̪̎ą̷̢̧͎̼̩̀̂́̂l̸̢̖̠͉͓͛̿ͅt̴͈̹́̎̕.

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Join the discord: https://discord.gg/Mv3YVVPjuX


(Please note that this demo is currently unfinished, and therefore has some bugs and issues with it, in addition to missing assets that will be in the finished demo (music tracks, sound effects, sprites, etc.) In addition, all text in this game, while close to finished, is not yet finalized. Therefore, If you run into any bugs, or just have suggestions in general, please send me a message at https://gamejolt.com/@Mustachioed_Toad. Any help on this project, even in small ways, is deeply appreciated) #rpg #adventure #retro



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Mild Language
Comical Shenanigans

Project Savior 0.3.0 is now live. See article for details!

In preparation for my next update, I was thinking of giving my cheat code menu keyboard integration, but I just realized that would remove the WASD support from this menu. I couldn't choose which to axe, so I'm letting the community do my job for me!

  4 votes Voting finished

Project Savior 0.3.0 is finally nearing release! See article for details!

In other news, this game now has a discord server, which will be linked below! I'd like to thank @ADevelopments for setting it up for me! He's doing some good stuff over on his account, so check him out! https://discord.gg/sxTpW3zvws

Today, I'd like to show off my new sprite for plotron, the plot device. I decided to expand on the 3D effect of the propeller by adding shading. I was also thinking of adding shading to the main sphere too, but it didn't look great, so I ditched it.