Next up
#ReunionFate in early access?
I've honestly been considering it, and it might be beneficial for those who like the game to support the project and see its development in real time.
#IndieDev #GameDev #PixelArtist #PixelGame #3DModel #HorrorGame #Fantasy
Chiptune Composer
I'm working on a chiptune-style melody for a friend. If you're looking for a composer, feel free to contact me. I offer good composer services at a good price.
#IndieMusician #Composer #IndieMusic #ChiptuneMusic #RetroMusic #Musician
Change is near
While a 3D model is being made for Reunion Fate, I decided to move forward with BeachShark changes, among several of the changes, better pixel art and improvements to the description
A strange music album
Honestly, I never thought I'd end up making my own music for my videos. I've only made 3 minutes of video and I've already made 4 songs; I'm not even halfway through the video.
The first Cherry'Start trophies
The trophies have arrived to Cherry'Start followers and you can now get yours simply by entering, more will be added in the future so don't let them accumulate
#IndieDev #GameDev #Games #Gamer #BeachShark #PixelGame #Pixel
The era of trophies is near
I'm working hard on adding trophies to all my games, starting with BeachShark, they can't be gotten at the moment, but I'll let you know when they can
#IndieDev #GameDev #Games #Gamer #PixelArt #BeachShark #PixelGame #PixelGame
New year, new shark
This year there will be changes and improvements in how I do things, I will stop disappointing with projects and I will start making quality games that are worth buying
#NewYear #IndieDev #BeachShark #IndieGame #Shark #PixelGame #Gamer
Relaxed work pace
For this video, I've decided to adopt a different work pace. Instead of spending all week editing, I'll do it at my own pace to avoid overloading myself.
#IndieDev #Youtube #Youtuber #VideoEditing #3DModel #3DModeler #CherryDev #Video
The pump is now available!
The new grenade is now available, it has the function of eliminating enemies and giving points for eliminated enemies, just activate the 'premium' function and use it with the number 2 key













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