Here are all the changes made to further versions;
Version 3.4.5
-improved leaderboard and connection
-improved pet movement
-improved animation -> task popups
-added two effects
Version 3.4.6
-improved game over panel
-improved pause menu
-improved enemy spawning
-started adding new boss dasher
-added new music
Version 3.4.7
-added ammobox
-added coin, powerups, live, shield, ammunition, bullet upgrades
-improved music manager
-improved game over panel
-improved spawning + flexebility
-improved effects
-improved player movement
-fixed boss battle bugs
Version 3.4.8
-set max powerup limit higher
-added drop chance, animal upgrades
-improved nuke
-improved shield effect
-improved pack and daily reward opening -> more flexibility
I've improved many old scripts and this was really exausthing. If you're developing a game try to make everything as flexible and understandable as possible, this saves a lot of time and you can reuse them in any other project.
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