The menu was inspired by the UI from old source games such as Half Life and L4D which I draw a lot of inspiration from. The settings can also be changed while in-game if you notice any performance issues, or if you don't like a specific setting on. The only thing left that needs to be done on the menu is the ability to change the control binds and possibly reworking the saving system.
Next up
Here's some artwork and concepts for the game that I can show without spoiling too much [ Info can be found for each inside attached article... ]
Devlog Update || Tech demo to be released near the end of the year :)
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
⚠️ The game has a free Steam Weekend from August 7 to August 11!
Try the game now: https://bit.ly/LynkedSteam
Sorry if I hadn't been posting much as of late. Been a bit burnt out, creatively. Luckily, I've been getting back into the rope of things. Should hopefully get working on Starline sometime this week.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Almost done reprograming one of the AI's with an entirely rewritten navigation system for easier use. Afterwards, time to work on a complex system for a group of enemies :)
BENBEAR
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A remake comic of the first two issues coming sometime in 2025. More updates soon...
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