Game
Solitary Ash
6 years ago

Early morning sunrise


Testing the day / night cycles

5d099ad008578.gif
5d099ad2103ef.jpg
5d099ad3035c7.jpg
5d099ad6063c8.jpg
5d099ad93bb3b.jpg


0 comments

Loading...

Next up

Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.

Long time coming update: 24-09-02

- game name change - Solitary Ash

- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/

- new screenshots and new look

Prologue - From Greybox to Set Dressing

Systems, Story and re-defining Solitary

Reviewing Redundant assets

Find the demo for the game here:

https://gamejolt.com/games/redundant/492777

More images here:

https://www.artstation.com/artwork/18AK0G

Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.

Trying new interactions and mechanics, playing around with switches and buttons

Some terrain blending/vegetation tests and the new UI Hud.

I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy! 

Sticks & Stones Testing random resource spawning