Inbetween the last major content drop and b0.7.0 which will be a little bigger than this update, I wanted to release a minor update that addresses some things I don't like about the game in its current state.
New main menu screen
While I didn't really hate the menu screen the game had before, it felt a bit clunky to me personally and I wanted to make it feel a little more official and less like a beta version - replacing the ugly big buttons with a nicer UI.
Two new music tracks
They should be in the music section up in the game description, titled Unbroken Monotony and Broken Steel.
Some new visual effects
Highlighted cursor
Whenever your projectiles hit a surface that isn't an enemy, they create a little red light instead of the usual smoke. This is mainly for visual clarity and so that you know when you're hitting enemies or not.
Audio changes
New sounds for: picking up healing items, picking up powerups and projectiles hitting walls.
That's it for this small update, but be on the lookout for the next major update: b0.7.0.
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