Loading...
428
3 years ago

EEVEE NEXT is so good I've been following Clement's development on it and he's done a great job on it so far! We've got SSRT, Realtime Ray traced Shadows! and so many improvements! This will be amazing for P2!

Working at blender Fo. is one of dreams!


This is a build of blender 4.1 that I built today. You can try out the build at blender.org too! without building it!

Performances aren't really good at the moment but Clement was focusing on getting SSRT and soft shadows working for this version, which congrats to him he has done a amazing job!



20 comments

Loading...

Next up

WIP

Visual Update and New Direction:

And QnA!

Here are all 7 Koopalings with my interpretation on how they'd look in Illumination's movies.

Give me feedback and any thoughts!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Regional Bulbasaur. #Pokemon