Next up
so
welp
i don't have anything prepared for april fools so have some trick animations i made a few hours ago instead
Art from the next upcoming demo
in today's episode of What's new for Sonic Horizons, we have a new demo that recreates the level from the SAGE 2022 demo
hope you enjoy
made a new loading screen
(ingame graphics btw so thats cool)
updated rail grinding mechanics (rail balancing and all that jazz)
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
was really tired last night but told myself “i wanna animate something real quick before bed!!”
spent like 40 minutes on this and you can tell lol, barely any weight to the movement n stuff
still cool tho so ill share it
0 comments