Next up
- EN - Hello, Here are the new Mario animations (jumping, walking, running).
- FR - Bonjour, Voici les nouvelle animations de Mario (saut, marche, course).
- EN - Today I show you two HUD game, in a stage (1) and in the hub (2). They are still in perfecting. - FR - Aujourd'hui je vous montre 2 HUD de jeu, dans les stage (1) et au hub (2) , Ils sont encore en perfectionnement.
- EN -
Gravity system, functional! (works on all : Mario, objects, enemies, ...)
- FR -
Système de gravité, fonctionnel ! (fonctionne sur tous : Mario, objets, ennemis, ...)
- EN - Here is the 3D model that will be used for Mario. - FR - Voici le model 3D qui sera utilisé pour Mario.
- EN - Hello, today I show you the 3D model that will be used for the star and the big star. React in comment. - FR - Bonjour, je vous montre aujourd'hui le modèle 3D qui sera utilisé pour l’étoile et la grande étoile. Réagissez en commentaire.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project














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