Game
Dungeon Mercenary
7 years ago

Enhancing UI and understanding of the game


I’ve been working on #small things in my #roguelike Highlight worn items in inventory bars + add close menu icon (for #android mainly) #gamedev #indiedev #screenshotsaturday #pixelart #awesome #Yeahhhh

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Thanks to players for suggesting these things



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During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!

I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋

Juiced combat

Back to indie dev...

Connecting levels: adding the world view 🗺️

Pixel Card Wars: How gamedev proceeds (hand design)

Pixel Card Wars: new cards: spells and items

My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!

Not a mockup