Game
Dungeon Mercenary

7 years ago

I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.




0 comments

Loading...

Next up

I've revamped #monsters descriptions in my #roguelike. No more sentences, only tables :-) #indiedev #gamedev #screenshotsaturday #pixelart I'll be easier to internationalize. Hope you like them!

Completing the board

I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋

Juiced combat

Pixel Card Wars: new cards: spells and items

During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

Creating the game's page on GJ, new team: Evil

My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!

Pixel Card Wars: How gamedev proceeds (hand design)

Connecting levels: adding the world view 🗺️