Game
Epicinium (Beta)
6 years ago

Epicinium, a simulturneous wargame where nature is a finite resource, is coming to Kickstarter on November 1st! The game will feature 1-vs-1, FFA and team-based multiplayer modes for up to 8 players, adaptive AI opponents and a singleplayer campaign.


Kickstarter

Mark your calendars: Epicinium’s Kickstarter campaign launches on November 1st. That’s just two weeks from now!

5d09847842be0.gif

Epicinium is a strategy game with fast, simultaneous turns that drastically reduce downtime. Players balance firepower and resources, as the victor is scored for how much nature remains when the dust settles. The environment influences economic growth and troops, and neglecting it may cause severe weather effects.

If our Kickstarter campaign is successful, we will be able to breach the last stretch of development that includes trying out new units and game mechanics, reworking and rebalancing existing units, building the singleplayer campaign, and making the game even easier to read.

The full game will feature:

  • A number of finely tuned unit types, including a new transport unit;

  • Multiplayer battles with up to 8 players, free-for-all or in teams;

  • Ranked and unranked matchmaking modes;

  • An adaptive AI that learns from your strategies;

  • A singleplayer campaign with a striking story about tough choices and conflicting interests, written by Loulou Swarte;

  • A dynamic soundtrack that adapts to what’s happening on screen;

  • Separate open-source release (C++) for modders, LAN-ers and tinkerers;

  • A well-documented API for writing your own AIs;

  • Easy-to-use map editor.

There are a lot more features we would want to add (cough nukes? cough), which will include as stretch goals in the campaign. Look out for more information on that as the Kickstarter launch grows nearer.

5d09847958eff.gif

If you’d like to keep up-to-date, you can join our community on Discord, or subscribe to our mailinglist via our website.

Fire and Ice

To make sure Epicinium looks the spiffiest it can, we have made lots of visual improvements in beta version 0.30.0. For example, we’ve animated the logo on the main menu screen.

5d09847e0282c.gif

We saw a lot of players struggling with the large volume and unpredictable placement of Firestorm, opting to keep their units safely inside for the entire Summer. In combination with Frostbite during the Winter, this caused some games to stall out for longer than intended. Therefore Firestorm now specifically targets flammable tiles such as Grass, Forest and Trenches tiles, and the total number of tiles that suffer from Firestorm each round has been significantly reduced.

5d098480586bc.gif

To make it extra clear which tiles players should be avoiding if they don’t want their units to take damage, we added visual indicators for damaging weather effects such as Frostbite, Firestorm and Gas.

This version also introduces lighting effects near gunfire or explosions, and a spotlight on the active unit in the Action phase and on tiles and their surroundings in the Night phase.

5d098482ee1eb.gif

Speaking of lights, we have made it more prominent when a building gains or loses power. For instance when a tile is occupied, the lights in its buildings are dimmed to indicate that the tile cannot carry out orders or generate income.

5d098486e2dec.gif

We are currently inviting active community members on our Discord to join the closed beta. Come say hello!

#multiplayer #strategy #simultaneous #turnbased #pixelart #2D #environment #war #indie #retro #beta #kickstarter



0 comments

Loading...

Next up

Epicinium - environmental turn-based strategy

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...

Szayel Aporro Granz - Bleach

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Colorful Fox

Happy Late Easter!

Among us_into Madness