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Magic rework is working! Added in the text info for movement types.
Just gotta fill in some sprite gaps, and a couple bits of data, rearrange and cleanup some look up/reference code.
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
New plan, gave up on trying to math out the spread based on the existing ones and instead added a charge to choose how many magic orbs to spawn around you, and also added a slow move from the centre out.
Doing a rework of my Magic System to make it modular, so you can have any element as a Projectile/AoE/Orbit, instead of each being set as they were.
Also working on making it so Orbit spells have a charge effect to change the amount.
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