3 years ago

Everyone who ordered Add-Ons from the BGP Kickstarter should've gotten some special stuff in the mail recently.
As for everyone else, our New RedBubble Shop is where you can get BGP merch from now on!
https://www.redbubble.com/shop/ap/129651743




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This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday

Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX

#pokemon #monstertaming #gamedev

You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. 🚓🕳️

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart

Got a whole handful of features done today. It's really nice when our second programmer soars overseas to us and we get to go HAM all weekend on the project. Feels like a real indie studio with the three of us giving it our all in the same room.

REJOICE! For all Saved Files shall now survive the approaching update... ☁️➡️📦 Basically, we coded a thing so nobody's save data gets scrapped or corrupted when the DLCs drop. #UnityDev #gamedev #debug

Experimenting with Lighting illusions using Tilemap layers. 💡#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to Pokémon Gold & Silver...

It's Officially ON!! 🔥 #BattleGemPonies Welcomes in the Year of the Fire Horse!🔥🐎🔥

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity