
Next up
I have the design for the main menu done, still need to do most of the code but this is a start
Made a little Demo, if people like it I'll flesh it out more but hope you enjoy
Got the selection screen ready, looking to get a demo out by the end of March or something
Been working on my 3d modeling recently, I did the doughnut (You'll might have to fullscreen the image)
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
okay small new game is up https://i-will-probably-die.itch.io/just-like-run-fast you can play it here.
gonna take some time off so I can learn Godot so don't expect much in content for a little while.
Started work on my first commercial game, and saying that my dumb shape dating game is a 500 view I decided to make it into a full release so yeah, got everything I want in the dialogue system done so here's the first view of the game
Seal Island Intro! For #ScreenshotSaturday!
I couldn't get any real work done on the video because I got sick, but I'm hoping to have it done soon.
by today, I made a barrel (taking some time to learn 3d modeling better.)
















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