Next up
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
Well... I did it, kinda
He can climb up walls, when he needs to
In general we trust, until everything left is dust
(Lieutenant flipping out is just a side effect)
Current Progress so Far!
It's gonna be a bit slow since I'm in finals, but whenever I have time & energy to work on it I probably will
The cool and the cooler
Still tuning out the movement, but things are looking pretty good! Now I’m gonna like try to get the display for the ground, and probably get like entities like enemies and breakable blocks in
From the looks of things, I probably won’t be able to finish in time for the spooky season,
Image found on Reddit btw
Finally! This is just the base tile(made by @BluRabbit ) and now I'm gonna try to figure out the tile shuffling/arranging every time when it's created
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