Next up
Just added a simple thing with stretching so the level geometry is shown(it mostly works, but it's just temporary) Probably tomarrow I'll work on a bit on the movement
Finally! This is just the base tile(made by @BluRabbit
) and now I'm gonna try to figure out the tile shuffling/arranging every time when it's created
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Idc what the result is, canonically I feel he solo's everyone that's gonna be in this
I am a Toby Glazer
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
All mechs down baby
Evil TV
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
Fred didn’t deserve this













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