Hi All,
Was working on another prototype level. This time focus was to start programming first 'puzzle' (or level building) elements for the game.
Before getting to main devlog entry covering last batch of work more deeply (with some fancy animations too), here's short story how level was built and how lighting affects output visual quality.
1. only ambient light - everything looks flat (maybe I'll add some ambient occlusion later in development or in RTG 2 )
2. darker ambient and added one strong point light (with weak attenuation) - just one light brought brutal change
3. all switches have small lightie (red or green depending on state) with strong attenuation - so they do just small 'local' environment illuminations
4. finally added 2 more lamps (one white at bottom of the level, one red at exit door) - just to add even more depth to scene
Note: those reddish vertical walls are doors and black part of the floor in front of player is elevator. Both are now changed to look more 'final'.
Next up
¡Hola, RTG ya está en version Alpha! Un vistazo..
Music: https://www.purple-planet.com
Hi Everyone!
RTG - The Ray-Traced Game has now its own INTRO. The game is very close to its Alpha release state with final release scheduled later this year.
Music: https://www.purple-planet.com/ #indie #scifi #raytracing #puzzle #platformer
Hola! Querría anunciar que mi videojuego RTG (sci-fi, puzzle) que usa una técnica de renderización muy única (trazos de rayos por CPU) ya tiene página Steam. Si os gusta, añadidlo a vuestras listas de deseo! Estaré muy feliz!
https://store.steampowered.com/app/4032050/RTG/
= Camera #3, laboratory, voice to text transcription = = July 6th 2068, 15:09UTC =================== (Mark) - Jane! We don't have time! (Jane) - We can't leave him there! ... HNY 2024!
& Follow RTG - The Ray-Traced Game: https://gamejolt.com/games/rtg/560109
New video of RTG - The Ray-Traced Game, which is now around 75% complete. In the video you can see a puzzle involving "deadly bouncing lights". Follow me on YT for more gamedev videos: https://www.youtube.com/@vdienesdev Music: https://www.purple-planet.com/
Hola! Querría anunciar que mi videojuego RTG (sci-fi, puzzle) que usa una técnica de renderización muy única (trazos de rayos por CPU) ya tiene página Steam. Si os gusta, añadidlo a vuestras listas de deseo! Estaré muy feliz!
https://store.steampowered.com/app/4032050/RTG/













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