Game
RTG - The Ray-Traced Game

5 years ago

Example of level building and how lighting is affecting visual quality


Hi All,

Was working on another prototype level. This time focus was to start programming first 'puzzle' (or level building) elements for the game.

Before getting to main devlog entry covering last batch of work more deeply (with some fancy animations too), here's short story how level was built and how lighting affects output visual quality.

1. only ambient light - everything looks flat (maybe I'll add some ambient occlusion later in development or in RTG 2 )

2. darker ambient and added one strong point light (with weak attenuation) - just one light brought brutal change

3. all switches have small lightie (red or green depending on state) with strong attenuation - so they do just small 'local' environment illuminations

4. finally added 2 more lamps (one white at bottom of the level, one red at exit door) - just to add even more depth to scene

Note: those reddish vertical walls are doors and black part of the floor in front of player is elevator. Both are now changed to look more 'final'.

1


0 comments

Loading...

Next up

¡Hola a todos!

RTG - The Ray-Traced Game, ya tiene su propio intro y se acerca a su estado Alpha con lanzamiento del juego final ya este año.

Music: https://www.purple-planet.com/

Hi Everyone and Happy New Year!

RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/

RTG - The Ray-Traced Game is in version 0.5.9. 90% of story is already written and placed in the game. ¡Follow RTG!

RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/

= Camera #3, laboratory, voice to text transcription = = July 6th 2068, 15:09UTC =================== (Mark) - Jane! We don't have time! (Jane) - We can't leave him there! ... HNY 2024! & Follow RTG - The Ray-Traced Game: https://gamejolt.com/games/rtg/560109

¡Hola a todos aquí en este grupo! Nuevo vídeo de RTG - The Ray-Traced Game. 75% del juego ya está hecho, estoy cerca de versión beta. En este video podéis ver un puzzle con "luces cargadas mortales". Music: https://www.purple-planet.com/

Hi all, hola todos! RTG has first sounds&music . Here's demo video where, apart from mentioned sounds&music, can be also seen also a glimpse of what's story about. Video is available also on my YT in 60fps: https://youtu.be/13C0tuZAXFY?feature=shared

#GJAsks Miner2049er: hidden gem from era of Space Invaders, Galaxian and Pac-Man, hard to beat, but very rewarding

(pic by Servo from MobyGames) https://www.mobygames.com/game/8724/miner-2049er/screenshots/pc-…

¡Hola a todos en este grupo y Feliz año nuevo!

Comparto con vosotros nuevo vídeo de RTG que acerca su estado Alpha. En el vídeo podeís ver logo y menu principal. ¡Que os guste! Music: https://www.purple-planet.com/

#GJAsks Wing Commander