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What do you think?

Se ve bastante prometedor, espero en un futuro poder jugarlo che :D

Keep grinding, bring this project to life !

RTG is a sci-fi puzzle/platformer featuring unique rendering method: CPU based ray-tracing. Dive into game's strange world, solve gradually challenging puzzles and, piece by piece, unravel mystery behind what you see and experience.

> RTG on Steam

> More games on my web

dl045_rtg.jpg

#puzzle #platformer #raytracing #scifi #arcade #retro



all-ages
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RTG Flashback - March '21 #2

Another animation from the first batch of levels for RTG, my sci-fi puzzle/platformer with CPU-only ray-tracing. There's a bit of reflection on the bottom floor with back lights casting shadows.

https://store.steampowered.com/app/4032050/RTG

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Development Flashback - March 2021

Level 8 showcase. 11 months into RTG development I was finally able to create first levels! No sound, music or story back then, but the most important: gameplay and puzzles, were possible.

https://store.steampowered.com/app/4032050/RTG

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Development Flashback - November 2020

Scene where I tested various aspects of my ray-tracing engine. Today, the engine is used in my game RTG, a sci-fi puzzle/platformer, which is available for wishlists. Check it out!

P.F.2026!

https://store.steampowered.com/app/4032050/RTG

Development Flashback - June 2020

Animation #3 from the beginning of development. This is early test scene for testing actor collisions.

RTG, a sci-fi puzzle/platformer is now almost done and available for wishlists.

https://store.steampowered.com/app/4032050/RTG

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Development Flashback - May 2020

This is another animation from the beginning of development (more about it in the article).

Now, after 5 years of development, RTG, a sci-fi puzzle/platformer is available for wishlists.

https://store.steampowered.com/app/4032050/RTG