2 hours ago

experiments 2




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experiments

Animation lives. made a peashooter. No textures yet and no rig. I think next I will make the first backgrounds.

barrels testing a new art style for the next projects

I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!

As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

Test shot (blender)

Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.

Follow it, and you might just uncover something special. Exploration will be rewarded.

When I'm not creating I feel awful Когда я не творю - мне плохо (Eng/Rus)

Re-voicing Guardian Prime from Valorant for sound design practice

My new & probably my last project for a while

based on Superliminal fan game I created almost 2 years ago

Gotta finish this artistic shader nightmare

this post is a story. Literally all versions (What I found) are drawn by my character. from new to the very first (little spiders It's like the parts of his personality that were kind of alive. He could transform or transmigrate into them) God. 2025-2017