General in Unreal Engine

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In Lobo, I use foreshadowing to keep the gameplay rhythm going. A quiet moment, a fallen hunter, and a new weapon you can equip but not use yet, just enough to tease what’s coming next.

We need help!

We're in DIRE need for a VOICE ACTRESS!

If anyone's interested, please contact us!

#helpwanted #indiedev #indiegame #Jobs #voiceactor #voiceactress #VA #horror #scifi #sciencefiction

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ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

It happened.