Game
Carriages
7 years ago

Explaining why a narrative game has some of the characters seemed rushed; we had to present this at a public outing With many people attending. A shorter game was preferable. We might make it a little longer in the future, but it is unlikely.




0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

Have a good Boi

I was bored, so... ManutKat.

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment