Game
Carriages
7 years ago

Explaining why a narrative game has some of the characters seemed rushed; we had to present this at a public outing With many people attending. A shorter game was preferable. We might make it a little longer in the future, but it is unlikely.




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Chiaki Nanami!

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#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

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Commission for @ShuHaname

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