Game
Outertale (Project Spacetime)
3 years ago

Ey, people have been asking about overall progress -- after I'm done fixing the 70+ bugs, whats left is: All random encounter monsters, undyne fight, and [just the attacks of] minibosses. I estimate that'll take 1 month, then its onto final beta testing!




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just kidding heres the real 2000 follower special

(he made it even better)

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

Here at mavis & co we take development very seriously

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

we do a little computing

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

literally 1984

To whomever it may concerneth

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)