now that alpha 2 is done i will start working on the new version where i will focus on implementing more nature to the game. I want to make a resource system where you will get 2 random resources that you can place a speacial building on and sell/use for projects/special items. I think this will make the game a lot more enjoyable and it will improve the gameplay a lot! i only got one problem, i am running out of sprites and i am terrible at pixel art so it might take a looong time before alpha 3 is out as i need to find more assests with the same style as the rest of the game.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
The whole squad is here!
Interested? Follow me!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Szayel Aporro Granz - Bleach
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
I made a small jungle house.
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