now that alpha 2 is done i will start working on the new version where i will focus on implementing more nature to the game. I want to make a resource system where you will get 2 random resources that you can place a speacial building on and sell/use for projects/special items. I think this will make the game a lot more enjoyable and it will improve the gameplay a lot! i only got one problem, i am running out of sprites and i am terrible at pixel art so it might take a looong time before alpha 3 is out as i need to find more assests with the same style as the rest of the game.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I was bored, so... ManutKat.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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