Game
The Fazbear Catalogue (CANCELLED)

2 years ago

Features in The Fazbear Catalogue are:


- The game meticulously replicates the authentic aesthetic of a VHS-styled project, incorporating various effects and featuring randomized events to ensure a unique experience for each player.

- Operating at 25 Frames Per Second and a resolution of 1024x754, the game is designed to closely adhere to the required overall presentation.

- The game comprises an introductory section with warnings, a main menu, and options settings for Vsync and Volume. These settings are accessible exclusively before initiating the tape, constituting the primary gameplay.

- Within the main menu, players are prompted to select tapes to watch, analogous to choosing chapters in other games. For the initial release, only one tape is available, as the creation of tapes is a labor-intensive process, each potentially offering up to 40 minutes of gameplay.

- Subsequent to the release, additional tapes will be introduced through downloadable content (DLCs) provided in subsequent updates over the following months.

- Certain tapes are segmented to focus on specific skills or aspects of the job, serving as training modules. Examples include segments dealing with animatronics, customer service, or emergency situations.

- Following the conclusion of each tape, a quiz section is implemented, requiring players to respond to questions pertaining to the discussed topics. The answers influence the outcome of the tape/game, adding a consequential element to the gameplay.

- The inaugural tape features a concealed cutscene, unveiling the events transpiring within the tapes and contributing to the overarching narrative.



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Also, my new desktop image i made. I will be slowly updating it everyday.

Updated the header and thumbnail of the game, updated the story and game description with explaining what the game is about. Check it out in this post:

After sometime of thinking, and well... getting the idea of what actually i wanna make with "Fazbear Catalogue" i think i know what i can make out of it. I will tie the game very much to only FNAF 1 and 2 AND Bloody Nights as well. I have some cool ideas.

So what are we going to work on today?

The opening screen (inspired by Re Requiem)

Discord:https://discord.gg/5edJ5PGkj

Game:https://gamejolt.com/games/Achluophobia/1015245

Game main menu and settings are going to look like this. Any suggestions? I mean, only if it would fit the looks of a real VHS then yeah we could think about it. I think this is pretty.

Hey, alright before i really go to sleep, i calculated the new text audio leingh amount and that would be around 35 Minutes of the footage in game + 10 Minutes for the interactive quick and secret endings to discover. I mean, its damn long for a demo.

What do you think this mechanic will be used for?

its almost 5 am and i woke up to play RE9. game of the year